Warhammer Fantasy Roleplay 2nd Edition: Through the Drakwald Adventure Overview
Through the Drakwald: A Grim and Perilous Adventure for Warhammer Fantasy Roleplay
If you are looking for a thrilling and immersive adventure for Warhammer Fantasy Roleplay 2nd edition, you should check out Through the Drakwald. This is a fan-made supplement that takes you and your friends into the heart of the Drakwald Forest, one of the most dangerous places in the Empire. You will face deadly enemies, harsh weather, and moral dilemmas as you try to escape from a horde of Beastmen that has ravaged the town of Untergard. Through the Drakwald is a great introduction to the world of Warhammer Fantasy Roleplay, as well as a challenging and rewarding experience for veteran players.
through the drakwald pdf download
What is Through the Drakwald?
Through the Drakwald is a PDF document that contains a complete adventure for Warhammer Fantasy Roleplay 2nd edition. It was created by Citizen Mane, a fan of the game, and posted on EN World, a popular forum for tabletop RPG enthusiasts. You can download it for free from this link:
The PDF is 23 pages long and includes:
A detailed background and synopsis of the adventure
A map of Untergard and the Drakwald Forest
A list of NPCs and monsters with their stats and descriptions
A series of scenes that make up the adventure, with options for different outcomes
A new career for Warhammer Fantasy Roleplay: The Woodsman
A survival supplement that adds rules for weather, temperature, hunting, foraging, resting, and camping in the forest
An appendix with additional resources and references
Why should you play Through the Drakwald?
There are many reasons why you should play Through the Drakwald. Here are some of them:
It is a well-written and engaging adventure that captures the essence of Warhammer Fantasy Roleplay. It has a dark and gritty tone, a rich and detailed setting, a compelling and dynamic plot, and memorable and diverse characters.
It is a challenging and rewarding adventure that tests your skills and choices. It has a high level of difficulty, as you face numerous threats and obstacles in your journey through the forest. It also has a high level of interactivity, as you can influence the outcome of the adventure by your actions and decisions.
It is a versatile and adaptable adventure that suits different styles and preferences. It can be played as a standalone adventure or as part of a larger campaign. It can be played with any number of players and any level of characters. It can be customized and modified to fit your needs and desires.
Overview of the adventure
The setting: Untergard and the Drakwald Forest
The adventure takes place in the year 2522 IC, during the Storm of Chaos, a massive invasion of the Empire by the forces of Chaos. You are in the town of Untergard, a small and isolated settlement in the Drakwald Forest, a vast and dense woodland that covers most of the province of Middenland. Untergard is one of the few places that has a bridge over the River Stir, a strategic point that connects the north and south of the Empire.
Untergard has been under siege for nine days by a horde of Beastmen, savage and twisted creatures that worship Chaos and dwell in the forest. The town's defenders, a mix of Imperial soldiers, local militia, and volunteers, have managed to repel the attacks, but at a great cost. The town is in ruins, and most of its inhabitants are dead or wounded. The remaining survivors are desperate and hopeless, as they have no means of escape or communication with the outside world.
The Drakwald Forest is one of the most dangerous places in the Empire. It is home to many foul creatures, such as Beastmen, mutants, goblins, wolves, and worse. It is also plagued by harsh weather, such as rainstorms, snowstorms, and fog. It is easy to get lost or ambushed in the forest, as the paths are winding and confusing, and the trees block out most of the light. The forest is also tainted by Chaos, as it contains many hidden shrines, altars, and portals that serve as gateways to the Realm of Chaos.
The plot: Escape from the Beastmen horde
The adventure begins when you wake up in Untergard after a night of heavy rain. You hear a commotion in the town square, where most of the survivors have gathered. You join them and learn that a messenger has arrived from Middenheim, the capital city of Middenland and the seat of power of Graf Boris Todbringer, the Elector Count. The messenger brings news that a great victory has been won at Middenheim, where Archaon, the leader of the Chaos invasion, has been defeated by Valten, a young warrior who claims to be Sigmar reborn.
The messenger also brings orders from Graf Todbringer: all survivors of Untergard are to evacuate the town immediately and head south to Altdorf, the capital city of the Empire and the seat of power of Emperor Karl Franz. The messenger says that he has secured a boat that can take you across the river, but you have to hurry, as he can only wait for an hour before he has to leave.
You decide to follow the messenger's orders and prepare to leave Untergard. You gather your belongings and join a group of other survivors who share your goal. You have different backgrounds and motivations, but you have one thing in common: you want to live.
However, escaping from Untergard is not easy. You have to face several challenges and dangers along the way, such as:
A horde of Beastmen that is still lurking in the forest, waiting for an opportunity to strike.
A band of mutants that has infiltrated the town and is sabotaging your escape.
A group of cultists that is secretly working for Chaos and is trying to summon a daemon.
A pack of wolves that is hungry and aggressive.
A mysterious witch hunter that is hunting down anyone who shows signs of corruption.
A rival group of survivors that is competing with you for resources and allies.
You have to use your skills, abilities, equipment, and wits to overcome these obstacles and reach your destination. You also have to make moral choices that will affect your fate and that of others. Will you help or hinder other survivors? Will you fight or flee from enemies? Will you trust or betray your companions? Will you embrace or resist Chaos?
The characters: A diverse group of survivors
You can play any character you want in this adventure, as long as they have a reason to be in Untergard and want to escape from it. You can use one of the pre-generated characters provided in the PDF document or create your own using the rules of Warhammer Fantasy Roleplay 2nd edition.
Here are some examples of possible characters:
Ottokar Kurtzlander: A human initiate of Sigmar who came to Untergard to spread his faith and fight against Chaos. 71b2f0854b